Skill with technologies. Empathy map: it is a resource similar to the user persona, but it will allow us to segment our “ideal” client in different aspects: how they think, how they speak, what they do, how they feel. This practice will help us go one step further and understand our target customer a little better. User empathy map flowchart: a flowchart or flow map will allow us to understand what the user's flow is going to be within our app, reducing it to the minimum expression of actions in order to understand in a few steps how the user is going to enter our app and what are the questions and decisions that you will make to reach the end.
I have selected this flowchart example because it seems very intuitive to me and allows us to understand what the real function of proposing these flows would be: user journey there are many practices that can be carried out in this part of ux research, although whatsapp number list personally these three seem essential to cover any project. You can design them from whichever tool you feel comfortable with, but there are some free platforms that offer you resources and templates , such as miro or whimsical . 3. Idea. Paper and pencil! After carrying out the user research, we will be clear about their needs and we will better understand what can differentiate us from our competitors to start building our digital product.
It's time to take a pencil and paper and capture quick ideas, at this time of the ux there are no errors. Don't be afraid to be too innovative! 4. Prototype. Pay attention only to usability the action begins, we start designing our product on our computer. There are various tools that you can use to prototype your first wireframes , where we propose the main structure and define the user's navigation and improve its ux: adobe xd, figma, sketch, uxpin, etc.